Saturday, 30 April 2011

Prototype Sucks

By the title you may think that i didn't like [Prototype]

You know what?!

Your right!               

The game's basic premise seems good at first: "Virus gives dude powers"
but the game does a horrible job at making anything seem any better.

First off the game play is ok, smooth controls but idiotic wall running and jump recognition causes you to die more often than not.
The powers all flow together smoothly but there's too few and yet they cost too much each upgrade.
Rather than playing more to gain power you find yourself not really caring unless the power is required or cool (eg body surfing)

                                           Body surfing is fun....but...NOT ENOUGH

The game's graphics aren't bad but not good either, the one thing I want to commend is the effects used in the virus related changes.

                                                Tendrils of cool in a bad game

The game is unrealistic but i guess its not possible to say that with a straight face...
However, the game is just TOO damn unrealistic.
For example, you're in disguise as a run-of-the-mill soldier then right in front of another soldier you RUN UP THE WALL, the soldier just shrugs it off without so much as a "what the"..

Then there's the enemies.

You have the soldiers, they do almost minimal damage, are weak and can be killed easily with a single button press. Are mainly the cannon fodder and a means to recover your health.

Then you have the mutants, they don't flinch from the hits you give them until you get the sword upgrade, usually can send you flying especially when they somehow  manage to swarm you.
Give health and good evolution points but not worth the trouble.

The soldiers mainly give you trouble only when they start to cheat you up but spamming rocket launchers as soon as you get up.

The side-missions are horribly repetitive and you can already expect to see a 100% completion fanatic play through the same mission over a million times.The variety of missions is lacking. The missions all include either get to point a to point b in x amt of time or kill these guys in that amt of time and lastly assimilate this guy without alerting anyone.
3 types that's it...

Finally, the bosses all require the same strategy of hit them till they die but each one just eats the hits you deal like candy and deal damage that may kill you even faster than you kill the regular soldiers.
The boss fights for me have been hit-and-run and eating soldiers for health when i need it.

The game could have done much more in sense of it's abilities and missions. The game "Infamous"
that came out at about the same date was the same open world game but the abilities are more fun and are actually required for many different situations and enemies.In fact, i'd actually play this more if the abilities were better developed with a larger variety of powers.

The cutscenes are good on a visual level but are too short and boring. The game moves through one that basically tells you what you need to know rather than telling more of the story.

The game is available on the PS3 and Xbox 360. I recommend you to waste your money on this game just to see how ugly it is...

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